Movement

Here you will find all the movement commands that you can use in the steps.

Rotate

rotate <id> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Speed: Lootbox speed, from 0-1

Example:

rotate 1 0.2
Armor Stands

Converge

converge <id> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Speed: Lootbox speed, from 0-1

Example:

converge 1 0.2
Armor Stands

Float

float <id> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Speed: Lootbox speed, from 0-1

Example:

float 1 0.2
Armor Stands

Up

up <id> <blocks> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Blocks: Number of blocks you want the entity to move.

  • Speed: Lootbox speed, from 0-1

Example:

up 1 1.0 0.2
Armor Stands

Down

down <id> <blocks> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Blocks: Number of blocks you want the entity to move.

  • Speed: Lootbox speed, from 0-1

Example:

down 1 1.0 0.2
Armor Stands

Forward

forward <id> <blocks> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Blocks: Number of blocks you want the entity to move.

  • Speed: Lootbox speed, from 0-1

Example:

forward 1 1.0 0.2
Armor Stands

Backward

backward <id> <blocks> <speed>
  • Id: ArmorStand ID, this must be previously configured. If you want to know how you see the Animations section.

  • Blocks: Number of blocks you want the entity to move.

  • Speed: Lootbox speed, from 0-1

Example:

backward 1 1.0 0.2
Armor Stands

Roulette

roulette <center> <group:<group>> <spins> <speed> <orientation> <center>
  • Center: ArmorStand ID.

  • Group: Name of the group in which the previously configured armor_stand contains. If you want to know how you see the Animations section.

  • Spins: Number of spins the animation will make.

  • Blocks: Number of blocks you want the entity to move.

  • Speed: Lootbox speed, from 0.0-1.0

  • Orientation: vertical/horizontal

  • Center: yes/no

Example:

roulette 1 group:GROUP_1 3 0.2 vertical yes
Armor Stands

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